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Presentation Type
Presentation
Full Name of Faculty Mentor
Ronald S. Green, Philosophy and Religious Studies
Other Mentors
Susan Bergeron, Anthropology and Geography
Major
Graphic Design
Presentation Abstract
The Shikoku Game: Basic Customs and Language is an educational single player game in the style of a 2D interactive visual story that is text-based. The game follows the main character, an English speaker, as they experience a Buddhist pilgrimage in Shikoku, Japan with the help of a native Japanese character. Research was done using the literature written about the Shikoku pilgrimage and language research was done using a standard first-year Japanese language textbook. The game was created through a joint effort of two students and two professors. One student designed characters, did research on the pilgrimage and language, and created the script. This was executed alongside another student who helped create the script and game as well as provided language support. Two professors also aided in the process providing feedback and instruction. This project has two learning objectives. The first objective aims to educate the player in the etiquette, customs, and beliefs that are practiced during a Buddhist Pilgrimage on the island of Shikoku in Japan. The game also aims to teach basic and useful Japanese words and phrases to English speakers with romaji as well as hiragana and kanji. These goals will be met through conversation had between an English speaking foreigner with their native Japanese guide as well as other characters on the island. The fun visuals and interactive aspect of a video game will serve as a free educational tool for any English speaker interested in both or either Japanese Buddhist practices and the Japanese language.
Location
Room 3 (BRTH 114)
Start Date
12-4-2022 5:10 PM
End Date
12-4-2022 5:30 PM
Disciplines
Liberal Studies
Recommended Citation
Jinier, Carol and DeCordova, Celina, "The Japanese Shikoku Buddhism Game: Basic Customs and Language" (2022). Undergraduate Research Competition. 39.
https://digitalcommons.coastal.edu/ugrc/2022/fullconference/39
The Japanese Shikoku Buddhism Game: Basic Customs and Language
Room 3 (BRTH 114)
The Shikoku Game: Basic Customs and Language is an educational single player game in the style of a 2D interactive visual story that is text-based. The game follows the main character, an English speaker, as they experience a Buddhist pilgrimage in Shikoku, Japan with the help of a native Japanese character. Research was done using the literature written about the Shikoku pilgrimage and language research was done using a standard first-year Japanese language textbook. The game was created through a joint effort of two students and two professors. One student designed characters, did research on the pilgrimage and language, and created the script. This was executed alongside another student who helped create the script and game as well as provided language support. Two professors also aided in the process providing feedback and instruction. This project has two learning objectives. The first objective aims to educate the player in the etiquette, customs, and beliefs that are practiced during a Buddhist Pilgrimage on the island of Shikoku in Japan. The game also aims to teach basic and useful Japanese words and phrases to English speakers with romaji as well as hiragana and kanji. These goals will be met through conversation had between an English speaking foreigner with their native Japanese guide as well as other characters on the island. The fun visuals and interactive aspect of a video game will serve as a free educational tool for any English speaker interested in both or either Japanese Buddhist practices and the Japanese language.